Below is a compiled list of the xp required for each skill level:
D Grat Rochord,D Mergi,D Aaron Korr,
D Dzbum,D Xantramus,D Foxyand DEV FujiQ.
Skill List

• Each Skill Division has several additional skills.
(tr) requires Talazar's Revenge Expansion.
(soc) requires Sands of Creation Expansion.
(tof) requires Tides of Fate Expansion.
Main Div Skill
Agriculture
Foraging Ability to find seeds in bushes around the world. Some seeds can only be found with higher levels in Foraging. Examples of these are malacinth seeds, luna root, mandrake seeds, bitterwood ash and dolas ferns.
Harvesting Some crops require to be harvested with a scythe, such as wheat, barely and sugar.
Planting Ability to plant seeds and gather crops later from them. Some seeds require a higher level of planting in order to successfully plant them.
Archery
Bows Combat skill required to equip bows. High End Examples: Galdoron's Spite, Archer's Quickshot Bow, Rough Cedar Bow, Doomed Gothic Bow and Cursestriker. Epool-able.
Crossbows Combat skill required to equip crossbows. High End Examples: Eyriun's Bane, Warlord's Crossbow, Boltthrower, Pentapiercer Crossbow and Sapphire Dart. Epool-able.
Thrown Combat skill required to equip slings and staff slings. High End Examples: Tyrian's Staff Sling, Sekhet's Wrath, Void Worshipping Staffsling, Whirlwind Shot and Talon Staff Sling Epool-able.
Blacksmithing
Gold Repair Used to repair certain gold equipment and jewelry. Epool-able.
Iron Forging Crafting skill used to turn most ingots into weapons, armor, ship equipment or even home construction items. Some ingots do require you to be at an Obelisk or Spire in order to craft them.
Iron Repair Used to repair certain metal equipment, weapons and jewelry. Epool-able.
Iron Smelting Skill required to turn mined ore into ingots. This is used for typical metals, delicate metals and even carbonite. The skill name is misleading, its for all metals not just Iron.
Iron Salvage (tr) Returning metal weapons and armor back into ingot state, including magic gear. Due note that the max of any type of ingot would be (4), but some items will gain you less.
Mining Ability to find various ores from various mountain and rock formations. Some formations do require a higher mining requirement in order to mine them such as sulfur deposits (Sulfur and Brimidian), obsidan deposits (Obsidan and Talenite) and moss-covered rocks (Silver, Gold and Dark Ore).
Command
Leadership The Ability to tame something in the wild. Depending on your orb specialization, on which monsters you are able to tame. You must have some sort of training/taming whip in order to tame them. Epool-able.
Cooking
Baking Skill used to turn mixes into breads, cakes, pies and soups.
Brewing Skill used to create brews for consumption. Some of these brews give buffs.
Mixing Skill used to mix most ingrediants for baking products.
Roasting Skill used to turn raw meat found from hunting into cooked meats, that you are able to gain a slight buff from.
Fishing
Fly-casting Used with a fishing pole to find fish to roast for food, an oyster bucket(tr) to find oysters for meats to roast and pearls or even a lobster trap(tof) to find lobsters.
Healing
First Aid Healing ability that requires bandages, bloodroot and blood bandages to heal yourself, your friends or your tame. Higher the skill the more you are able to heal per bandage. Epool-able.
Jewelry Crafting Note: These skills do require Talazar's Revenge expansion.
Jewelry Making (tr) Able to create Rings and Necklaces from Silver, Gold or Dark ingots.
Jewelry Repair (tr) Some jewelry require this skill to repair them, usually this is for the crafted pieces, others use Gold Repair or Iron Repair. Epool-able.
Jewelry Salvage (tr) Returns some jewelry back to ingot state. Unfortunately not all are able to be salvaged via this skill some do still require Iron Salvage.
Leathercrafting
Leather Repair Skill used to repair leather goods, mostly armor pieces. Epool-able.
Leather Salvage (tr) Skill used to return leather goods back into usable leather. Not all leather items are salvagable there are a select few you are unable to salvage. This does have a max of (4) leathers but some return less.
Leatherworking Crafting skill to turn tanned leathers into armor, tools, containers and home decor items. Some leathers do require you to visit an Obelisk or Spire in order to work them, otherwise most require just a leatherworking table in most leather shops.
Skinning Skill used to carve a carcass into a raw hide. Depending on skill, you can receive a normal hide or a higher quality one, even some mobs you can get a titan hide, dragon hide or even zebra hides. This does require the use of a skinning knife or special skinning knife.
Tanning Skill used to turn raw hides from skinning (not all) into workable leather in order to make stuff.
Magery
Alchemy The art of turning body parts, plants and other things into usable potions, ungments or bandages. This requires the use of a mortar and cauldron.
Body Use of the Body Rune - majority of healing spells are in this group. Refer to the Magery Pages. Epool-able.
Critical Blast (tr) Ability to increase your damage from spells by (X 1.5). Do note this is not a guarentee it has a chance to proc.
Advanced Skill - Epool ONLY Skill.
Critical Heal (tr) Ability to increase your healing via magic or bandages by (X 1.5). Do note this is not a guarentee it has a chance to proc.
Advanced Skill - Epool ONLY skill.
Mind Use of the Body Rune - majority of damage spells are in this group. Refer to the Magery Pages. Epool-able.
Nature Use of the Body Rune - balance of healing and damage spells are in this group. Refer to the Magery Pages. Epool-able.
Soul Use of the Soul Rune - balance of buff and damge spells are in this group. Refer to the Magery Pages. Epool-able.
Melee
Axes Combat skill to use Various Axes - High End Examples: Blood Reaver, Mystical Minotaur Axe, Axe of Wonderlust, Famine Bringer and Ramthanax's Fury. Epool-able.
Block (tr) Increases your chance to block a melee attack. Does require a shield to be equipped.
Advanced Skill - Epool ONLY Skill.
Blunt Weapons Combat skill to use various Blunt weapons - High End Examples: The Mind Flayer, Cursed Flail of Chaos, Hammer of the Ancient Gods, Hammer of Smiting, and Gorehammer. Epool-able.
Critical Hit (tr) Ability to increase your damage from melee and ranged weapons by (x1.5). Do note this is not a guarentee it has a chance to proc.
Advanced Skill - Epool ONLY Skill.
Dodge (tr) Increases your chance to dodge incoming non-magical attacks.
Advanced Skill - Epool ONLY Skill.
Double Attack (tr) Increases your chance to attack a second time in succession. Do note, that you can Crit Hit and Double Attack in same attack, it it wonderous sometimes.
Advanced Skill - Epool ONLY Skill.
Large Blades Combat skill to use various Large Blade weapons - High End Examples: Ancient Sword of Agon, Gleaming Blade of Lotor, Zarquon's Slicer, Zule's Blood Sword and Hell's Bane. Epool-able.
Mage Weapons Combat skill to use various Mage weapons. Do note most of these do require additional INT to use - High End Examples: Twisted Staff of Agon, Staff of Magestry, Staff of Poseidon, Staff of Kuthos's Might and Rune Master Staff. Epool-able.
Polearms Combat skill to use various Polearm weapons - High End Examples: Staff of Glyphs, Dragonslayer Lance, Heilige Lance, Devil's Trident and Lance of the North. Epool-able.
Small Blades Combat skill to use various Small Blade weapons - High End Examples: Blood Drain Dagger, Hook Hands Claw, White Fang's Fang, Dagger of Bakkah, Dirk of the Unleashed. Epool-able.
Unarmed Combat Combat skill to use various Unarmed combat weapons along with empty hands - High End Examples: Mist Onyx Blades, Wolverine Thresher, Willow Void Gloves, Blight Pounders and Fists of the North. Epool-able.
Navigation Note: These skills do require Tides of Fate and a Boat of some fashion.
Boat Repair (tof) Skill used to regain 'health' of your boat. You must be on your boat and using Bilge pumps.
Cannoneering (tof) Skill used combat enemy ships or sea-creatures while on the high seas. This requires a cannon to be equipped on your boat along with cannonballs of some sort.
Sailing (tof) Skill used to increase your speed while on a boat. You gain skill by sailing around/to bouys.
Runecrafts Note: These skills do require Sands of Creation expansion.
Runecrafting (soc) Creates Runes, Crystals and Totems.
Tailoring
Cloth Repair Skill used to repair cloth goods, mostly armor pieces. Epool-able.
Cloth Salvaging (tr) Skill used to return cloth goods back into usable cloth. Not all cloth items are salvagable there are a select few you are unable to salvage. This does have a max of (4) cloth but some return less.
Sewing The Art of turning cloth into usuable garments, containers, sails** or home decor.
Spinning Skill used to turn raw materials into usuable thread for weaving.
Weaving Skill used turn thread into usable cloth for sewing.
Wood Working
Carpentry Crafting skill used to turn lumber into weapons, shield or home decor. Some lumber does require you to visit an Obelisk or Spire in order to work them, otherwise most tools and space to work.
Lumberjacking Skill in which you use a form of lumberjack axe to retrieve wood from trees around the map. Some trees require higher levels in Lumberjacking in order to chop to retrieve Finewood, Heartwood or even Greater Heartwood.
Milling Skill used to turn raw logs into usable lumber.
Wood Repair Skill used to repair most shields and some wooden weapons (such as some bows). Epool-able.
Wood Salvage (tr) Skill used to return wooden goods back into usable lumber. Not all wood items are salvagable there are a select few you are unable to salvage. This does have a max of (4) lumber but some return less.
Up
Experience Required Per Level

• Number needed to achieve listed skill level.
Rank XP Required
Rank XP Required
1 0
51 2,210,000
2 100
52 2,342,600
3 400
53 2,480,400
4 1000
54 2,623,500
5 2000
55 2,772,000
6 3500
56 2,926,000
7 5600
57 3,085,600
8 8400
58 3,250,900
9 12,000
59 3,422,000
10 16,500
60 3,599,000
11 22,000
61 3,782,000
12 28,600
62 3,971,100
13 36,400
63 4,166,400
14 45,500
64 4,368,000
15 56,000
65 4,576,000
16 68,000
66 4,790,500
17 81,600
67 5,011,600
18 96,900
68 5,239,400
19 114,000
69 5,474,000
20 133,000
70 5,715,500
21 154,000
71 5,964,000
22 177,100
72 6,219,600
23 202,400
73 6,482,400
24 230,000
74 6,752,500
25 260,000
75 7,030,000
26 292,500
76 7,315,000
27 327,600
77 7,607,600
28 365,400
78 7,907,900
29 406,000
79 8,216,000
30 449,500
80 8,532,000
31 496,000
81 8,856,000
32 545,600
82 9,188,100
33 598,400
83 9,528,600
34 654,600
84 9,877,000
35 714,000
85 10,234,000
36 777,000
86 10,599,500
37 843,600
87 10,973,600
38 913,900
88 11,356,400
39 988,000
89 11,748,000
40 1,066,000
90 12,148,500
41 1,148,000
91 12,558,000
42 1,234,100
92 12,976,600
43 1,324,400
93 13,404,400
44 1,419,000
94 13,841,500
45 1,518,000
95 14,288,000
46 1,621,500
96 14,744,000
47 1,729,600
97 15,209,600
48 1,842,400
98 15,684,900
49 1,960,000
99 16,170,000
50 2,082,500
100 16,665,000
Up
• Kill Title Ranks

These are the various ranks with number of kills required of set creatures.

Novice 25
Hunter 100
Killer 500
Accomplished Hunter 1000
Master 2500
Slayer 32000

Up
• Advanced Skills

These skills require you to be able to access the Talazar's Revenge Expansion. Each skill requires 250,000 Gold payment to learn.

Block Chance to Block enemy attack when your shield is equipped.

Location Cities: Meroven, Duremar and Syldural.
Critical
Blast
Occasional increased damage when attacking with a spell.
Location Cities: Duremar and Syldural.
Critical
Heal
Occasional increase the amount of a healing spell or bandage.
Location Cities: Hammerfist and Meroven.
Critical
Hit
Occasional increase melee and ranged attack damage.
Location Cities: Meroven, Duremar and Syldural.
Dodge The Ability to occasionally dodge an enemy attack.
Location Cities: Hammerfist, Ringhaven Citadel and Syldural.
Double
Attack
The ability to occasionally make two attacks in one.
Location Cities: Valmond, Teylan and Syldural.

Up
• 106+ Advanced Skills

These skills are obtained after you reach 106. You will have to visit the Advanced Skill Trainer in Lotor's Summer Palace Castle, to the right of the throne room. He will give you a choice of the three options below. Choose wisely, for you can not undo these choices unless you purchase a skill reset from the Pixel Mine Token Store. Updated with Additional Information 2023.03.03 by Dev FujiQ.

106
Health of the Ogre
Increases maximum base Hit Points.
Modifier of 0.1 (multiplied with base max health).

Stamina of the Bull
Increases maximum base Stamina Pool.
Stamina pool is increased by 50%.

Capacity of the Packmule
Increases maximum base Carrying Capacity.
If you could carry 1000 weight, you can now carry 1250 weight. Note: The player screen (E) menu does not update capacity, you just won't be overweight until you surpass 25% over the limit.

107
Speed of the Viper
Increases Base Attack Speed.
Waiting on more info....

Wizard's Haste
Reduces Spell Cast Time.
Spell casting time is reduced by 10%

Crafter's Precision
Lowers crafting failure rate.
Crafting success chance increased by 0.15%

108
Giant's Hammer
Increases melee/ranged Damage.
Melee and Ranged damage increased by 10%

Mana of the Arch Wizard
Spell stamina cost reduced.
Waiting on more info...

Resistance of the Diseased Snake
Increases resistance to disease and poison.
Chance to become poisoned/diseased when attacked by player or NPC is reduced by 25%.

109
Magic Shield
Increased Resistance to spells.
Resistance to spells increased by 25%

Wizard's Manastorm
Increases spell damage.
Spell Damage increased by 10%

Arch Crafter's Precision
Lowers crafting failure rates, Stacks with Crafter's Precision.
Crafting success chance increased by 0.5%.

110
Health of the Dragon
Increases maximum base Hit Points
Modifier of 0.1 (multiplied with base max health).
Stacks with Health of the Ogre.

Criminal's Folly
Increases alignment gain recovery.
Alignment regain over time increased by 50%

Backpack of the Packmule
Increases backpack size to 32 slots from standard 16 slots.

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Orginially Created by Jin Roh
Site Manager Grat Rochord and Reikoshea
Added content and images by Era / AEDatabase
03.03.2023